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- // hodgepog.h --
-
- #import "AreaRule.h"
- #import <appkit/Control.h>
-
- @interface HodgePodge:AreaRule
- { id NumStates;
- int n;
- // number of states
- id DrivingForce;
- float force; // driving force
- id HealthysAffectOnSick;
- float Healthy2Sick; // ill's to affect healthy coefficient
- id RecoveringsAffectOnSick;
- float Recover2Sick; // infected's to affect healthy coefficient
- id CellsHorizontally;
- int cellsHorizontally;
- id CellsVertically;
- int cellsVertically;
- id DisplayColorPhase;
- id DisplayColorDir;
- id MaxFramesPsecond;
- //int displayColorPhase;
- //int displayColorDir;
- //int maxFramesPsec;
-
- cell_image z1, z2, *Cf, *Ct;
- }
-
- @end
-